FFDWeedShops
Preview: Soon
The most advanced, bridge-powered weed job and dispensary system for FiveM.
FFDWeedShops gives you a truly dynamic weed economy for your server, built for modern frameworks and 2025 standards. Players can gather, package, and sell more than 10 custom weed strains. Everything is configurable: shop locations, permissions, strain effects, packaging yields, and revenue splits. All shop activity runs through your own FFDBridge, so you never get locked into a single framework or inventory—ESX, QB, Qbox, and OX supported out of the box.
Core Features:
Player-run weed shops with full permission control and shop restock system.
Configurable gather zones: set custom strains and props for each shop.
Dynamic wholesaling: shops can bulk order weed and seeds from player farms, with live menu navigation for easier sorting.
packaging system: package and sell at custom prices.
Revenue split: define payouts for farmers, shop owners, and societies—no more single-owner profit.
All interactions use FFDBridge for targeting, menus, notifications, and inventory
Supports ox_inventory, qb-inventory, qs, origen_inventory, and more—switch any time.
Optimized for performance: no bloated dependencies, pure Lua, and native compatibility with oxmysql for persistence.
Fully unlocked config.lua with comments, placeholders, and sample setups for easy customer edits.
Requirements:
You must have FFDBridge installed (sold separately, NOT included).
One of the supported inventory and target systems via FFDBridge (see documentation).
oxmysql for persistent shop and inventory data.
Quick Facts:
No escrow except core logic. All configs, labels, and translations open for your edits.
Blip, notification, and menu appearance auto-detects your chosen framework via bridge config.
Stop running outdated, hardcoded weed shops. Upgrade to FFDWeedShops and put your dispensary game on autopilot—with bridge-driven, modern, multi-framework support.

